Having work experience in various AAA gaming companies, I can provide you with topics like platform engineering, C++ development and automation!
Scripts to build your engine or game written in Unity, Unreal, or custom
Automated pipelines to build your software using Jenkins, GitLab, GitHub Actions…
Cloud building with GitHub Actions, AWS, CircleCI, Travis, Azure
Methodologies on release processes like GitFlow, trunk based etc…
Advice for source code storage and branching like Git, Git LFS, Perforce
Tools development
Containerization with Docker and/or Proxmox with GPU passthrough
Help with proprietary consoles and mobile SDKs (Switch, Playstation, Xbox, Android, iOS)
Publishing your game on Steam using Steamworks
Publishing your app automatically on mobile stores
C++ best practices on building for different platforms like ARM64
Setting up Wireguard network connections
Setting up your MikroTik device
Setting up your router and firewall with OPNSense
Extending Unreal Blueprint functionality using C++
Help with pathfinding and navmesh algorithms
Writing CMake files
clang-tidy
and clang-format
Makefiles
In terms of establishing a contract between us we can do a B2B contract with my entity in EU
Price depends a lot on your requested services and I can provide a free consultation to check the status of your project