Services

Having work experience in various AAA gaming companies, I can provide you with the available services and consulting on topics like:

Build Engineering

Scripts to build your engine or game written in Unity, Unreal, or custom

Automated pipelines to build your software using Jenkins, GitLab, GitHub Actions…

Cloud building with GitHub Actions, AWS, CircleCI, Travis, Azure

Methodologies on release processes like GitFlow, trunk based etc…

Advice for source code storage and branching like Git, Git LFS, Perforce

Tools development

Containerization with Docker and/or Proxmox with GPU passthrough

Help with proprietary consoles and mobile SDKs (Switch, Playstation, Xbox, Android, iOS)

Publishing your game on Steam using Steamworks

Publishing your app automatically on mobile stores

C++ best practices on building for different platforms like ARM64

Networking

Setting up Wireguard network connections

Setting up your MikroTik device

C++

Extending Unreal Blueprint functionality using C++

Help with pathfinding and navmesh algorithms

Writing CMake files

clang-tidy and clang-format

Makefiles

Contracting

In terms of establishing a contract between us we can do a B2B contract with my entity in EU

Price

Price depends a lot on your requested services and I can provide a free consultation to check the status of your project